AI Insights · Timothy · April 2024
Top 5 High Fantasy Games on Android in Denmark for Q1 2024
Explore the performance of the top 5 high fantasy games on Android in Denmark for Q1 2024, with key insights on downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends among the top 5 high fantasy games on the Android platform in Denmark. Here's a closer look at their performance based on data from Sensor Tower.
Sea of Conquest: Pirate War by FunPlus International AG experienced fluctuations in its weekly downloads, starting strong with 807 downloads in the first week of January and gradually declining to 216 downloads by the end of March. Revenue showed a more stable pattern, peaking at around $3.4K in the final week of March. The game’s active users also saw a decline from 1K in early January to 683 by the end of the quarter.
Hero Clash: Playtime Go from Glaciers Game had a notable increase in downloads during the last week of January, reaching 1.1K downloads. Revenue showed a peak of approximately $899 in the first week of February, while active users saw a rise towards the end of the quarter, reaching 873.
Total Battle: War Strategy by Scorewarrior maintained consistent weekly downloads, hovering around 300-500, with a slight peak of 519 downloads in mid-February. The game’s revenue was strong throughout the quarter, peaking at about $3.7K in the second week of January. Active users remained relatively stable, with a small increase to 475 by the end of March.
Hero Wars: Alliance from NEXTERS GLOBAL LTD showed a consistent download rate, averaging around 300-450 per week. Revenue peaked at nearly $3.8K in the last week of January. The number of active users slightly fluctuated, ending the quarter with 1.6K active users.
Legend of Mushroom by Joy Nice Games, despite being a newcomer, saw significant revenue, peaking at about $9.1K in the second week of March. Downloads were strong initially, with 1.3K in the first week of March, but then slightly decreased to 724 by the end of the month. Active users peaked at 2.1K in mid-March before declining to 1.9K.
For more detailed insights and data on the performance of these games, visit Sensor Tower.